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^ Free Ebook Boost.Asio C++ Network Programming, by John Torjo

Free Ebook Boost.Asio C++ Network Programming, by John Torjo

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Boost.Asio C++ Network Programming, by John Torjo

Boost.Asio C++ Network Programming, by John Torjo



Boost.Asio C++ Network Programming, by John Torjo

Free Ebook Boost.Asio C++ Network Programming, by John Torjo

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Boost.Asio C++ Network Programming, by John Torjo

In Detail

Network programming is not new and it’s no secret that it’s not an easy task. Boost.Asio provides an excellent level of abstraction, making sure that with a minimal amount of coding you can create beautiful client/server applications, and have fun in the process!

'Boost.Asio C++ Network Programming" shows how to build client/server applications using a library that is part of the popular peer-reviewed Boost C++ Libraries. It analyzes whether you should go synchronous or asynchronous and the role that threading plays, whilst providing examples you can run and extend for yourself.

After covering the fundamentals of Boost.Asio you’ll discover how you can build synchronous and asynchronous clients and servers. You will also see how you can have your own asynchronous functions play nice with Boost.Asio. As a bonus, we will introduce co-routines, which make asynchronous programming a piece of cake. Nowadays, network programming is a must, no matter what type of programmer you are. "Boost.Asio C++ Network Programming" shows just how simple networking can be, if you’re using the right tools.

Approach

What you want is an easy level of abstraction, which is just what this book provides in conjunction with Boost.Asio. Switching to Boost.Asio is just a few extra #include directives away, with the help of this practical and engaging guide.

Who this book is for

This book is great for developers that need to do network programming, who don’t want to delve into the complicated issues of a raw networking API. You should be familiar with core Boost concepts, such as smart pointers and shared_from_this, resource classes (noncopyable), functors and boost::bind, boost mutexes, and the boost date/time library. Readers should also be familiar with “blocking” versus “non-blocking” operations.

  • Sales Rank: #822389 in eBooks
  • Published on: 2013-02-22
  • Released on: 2013-02-22
  • Format: Kindle eBook

About the Author

John Torjo

John Torjo is a renown C++ expert. He has been programming for over 15 years, most of which were spent doing C++. Sometimes, he also codes C# or Java.

He's also enjoyed writing articles about programming in C++ Users Journal (currently, Dr. Dobbs) and other magazines.

In his spare time, he likes playing poker and driving fast cars. One of his freelance projects lets him combine two of his passions, programming and poker. You can reach him at john.code@torjo.com.

Most helpful customer reviews

19 of 20 people found the following review helpful.
Possibly the first Boost.Asio book
By Olivier Langlois
I have been offered by the publisher to read and review this book. I was enthousiast as network programming is really something I like and I have heard about Boost.Asio usage in some projects without really having taken the opportunity to check out myself what Boost.Asio really was.

The outcome of having read it is that I was left with a lot more unanswered questions than I have received answers. It is a very short book probably of the style 'hands on' 'direct to the point' type of book which I guess has merits so someone can start reading it and hack something very fast. However, in my opinion, this is overdone making the book a bad choice for learning network programming.

My first unanswered question I had when I picked up the book is Why should I use Boost.Asio and what are its benefits over other existing frameworks? Of course, I know the answer that you can find also in the excellent book Network programming in C++ plus the fact that Boost.Asio is fully integrated with STL but the explanation is totally missing from the book.

Explanation between synchronous and asynchronous is very simplistic and can be resume as 'async is more complex than sync but eventually you will prefer async for performance reasons'. It got me a little confused for knowing that the *nix socket API and the Winsock API you can do:

blocking IO
Nonblocking IO or
async IO

which are three different ways of performing IO. I am guessing that what is really done with Boost.Asio is non blocking IO which is close to real async IO and much more common place but nowhere in the book we take the time to really explain what Boost.Asio is really doing.

Code examples are ok I guess so the author can make his point but I spotted a couple less than perfect code which I think is hurting the book credibility. I know this is a harsh judgement but for a book that aims to teach people how to program you have to be examplar as what you teach will be replicated by your readers. I am expecting perfection from a book examples. The type of code that you stare at for some time without being able to figure out how you could improve it. That is the type of quality that you'll get from a book written by Stroustrup or Stevens.

Here are two examples of what I mean:

if ( std::find(c.buff, c.buff + c.already_read, '\n') < c.buff + c.already_read) {
int pos = std::find(c.buff, c.buff + c.already_read, '\n') - c.buff;

1. It is inefficient to call twice std::find(). Imagine that '\n' is the last character in a 2GB array!
2. comparing iterators with the operator '

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