Senin, 26 Januari 2015

# PDF Download eGods: Faith versus Fantasy in Computer Gaming, by William Sims Bainbridge

PDF Download eGods: Faith versus Fantasy in Computer Gaming, by William Sims Bainbridge

The book EGods: Faith Versus Fantasy In Computer Gaming, By William Sims Bainbridge will certainly consistently offer you favorable worth if you do it well. Completing guide EGods: Faith Versus Fantasy In Computer Gaming, By William Sims Bainbridge to review will certainly not end up being the only objective. The goal is by getting the good value from guide until completion of the book. This is why; you should learn even more while reading this EGods: Faith Versus Fantasy In Computer Gaming, By William Sims Bainbridge This is not just just how quick you read a book and not just has how many you completed guides; it is about what you have acquired from the books.

eGods: Faith versus Fantasy in Computer Gaming, by William Sims Bainbridge

eGods: Faith versus Fantasy in Computer Gaming, by William Sims Bainbridge



eGods: Faith versus Fantasy in Computer Gaming, by William Sims Bainbridge

PDF Download eGods: Faith versus Fantasy in Computer Gaming, by William Sims Bainbridge

Why should await some days to get or obtain the book EGods: Faith Versus Fantasy In Computer Gaming, By William Sims Bainbridge that you order? Why should you take it if you could obtain EGods: Faith Versus Fantasy In Computer Gaming, By William Sims Bainbridge the faster one? You could find the very same book that you purchase right here. This is it guide EGods: Faith Versus Fantasy In Computer Gaming, By William Sims Bainbridge that you could receive directly after buying. This EGods: Faith Versus Fantasy In Computer Gaming, By William Sims Bainbridge is popular book around the world, naturally many individuals will attempt to possess it. Why don't you become the first? Still perplexed with the means?

Even the rate of a publication EGods: Faith Versus Fantasy In Computer Gaming, By William Sims Bainbridge is so affordable; many individuals are truly stingy to allot their cash to get the publications. The various other factors are that they really feel bad and also have no time at all to visit the e-book establishment to look guide EGods: Faith Versus Fantasy In Computer Gaming, By William Sims Bainbridge to check out. Well, this is contemporary age; a lot of e-books could be obtained effortlessly. As this EGods: Faith Versus Fantasy In Computer Gaming, By William Sims Bainbridge and a lot more e-books, they could be got in quite fast methods. You will certainly not should go outdoors to obtain this book EGods: Faith Versus Fantasy In Computer Gaming, By William Sims Bainbridge

By seeing this web page, you have actually done the right looking factor. This is your begin to choose guide EGods: Faith Versus Fantasy In Computer Gaming, By William Sims Bainbridge that you want. There are bunches of referred publications to read. When you intend to get this EGods: Faith Versus Fantasy In Computer Gaming, By William Sims Bainbridge as your book reading, you can click the link web page to download EGods: Faith Versus Fantasy In Computer Gaming, By William Sims Bainbridge In couple of time, you have actually possessed your referred books as your own.

Due to this e-book EGods: Faith Versus Fantasy In Computer Gaming, By William Sims Bainbridge is offered by on-line, it will alleviate you not to print it. you can get the soft documents of this EGods: Faith Versus Fantasy In Computer Gaming, By William Sims Bainbridge to save in your computer, kitchen appliance, as well as a lot more tools. It depends on your willingness where as well as where you will certainly review EGods: Faith Versus Fantasy In Computer Gaming, By William Sims Bainbridge One that you need to constantly bear in mind is that checking out publication EGods: Faith Versus Fantasy In Computer Gaming, By William Sims Bainbridge will certainly never end. You will certainly have prepared to review various other book after finishing a book, and also it's continuously.

eGods: Faith versus Fantasy in Computer Gaming, by William Sims Bainbridge

What is the relationship between religion and multi-player online roleplaying games? Are such games simply a secular distraction from traditional religious practices, or do they in fact offer a different route to the sacred?

In eGods, a leading scholar in the study of virtual gameworlds takes an in-depth look at the fantasy religions of 41 games and arrives at some surprising conclusions. William Sims Bainbridge investigates all aspects of the gameworlds' religious dimensions: the focus on sacred spaces; the prevalence of magic; the fostering of a tribal morality by both religion and rules programmed into the game; the rise of cults and belief systems within the gameworlds (and how this relates to cults in the real world); the predominance of polytheism; and, of course, how gameworld religions depict death. As avatars are multiple and immortal, death is merely a minor setback in most games. Nevertheless, much of the action in some gameworlds centers on the issue of mortality and the problematic nature of resurrection. Examining EverQuest II, Lord of the Rings Online, Rift, World of Warcraft, Star Wars: The Old Republic, and many others, Bainbridge contends that gameworlds offer a new perspective on the human quest, one that combines the arts, simulates many aspects of real life, and provides meaningful narratives about achieving goals by overcoming obstacles. Indeed, Bainbridge suggests that such games take us back to those ancient nights around the fire, when shadows flickered and it was easy to imagine the monsters conjured by the storyteller lurking in the forest.

Arguing that gameworlds reintroduce a curvilinear model of early religion, where today as in ancient times faith is inseparable from fantasy, eGods shows how the newest secular technology returns us to the very origins of religion so that we might "arrive where we started and know the place for the first time."

  • Sales Rank: #1590996 in eBooks
  • Published on: 2013-04-01
  • Released on: 2013-04-01
  • Format: Kindle eBook

Review

"This admirable project legitimizes video games not only as a storytelling medium for entertainment, but also as reflections of history and modern culture to be critically analyzed." - Publishers Weekly


"EDITORS' PICK. A long-awaited and truly fascinating book on the relationship between religion and multiplayer online role-playing games by highly respected sociologist of religion, science, and popular culture Bainbridge... The book's subject has been ignored by the academic world, perhaps because of its complexity, or possibly due to some in academia frowning on or ignoring games, even though understanding the gaming world is truly essential for understanding popular culture... This is fine reading. Summing Up: Highly recommended. All levels/libraries." - Choice


"This rich, provocative account addresses video games' pervasive religious-themed imagery and constructs, which, prior to Bainbridge's work, have been studiously overlooked in academic study. The nuanced exposition reveals games to be rife with cults, proselytizers, evangelists, inquisitors, afterlives, temples, tombs, shrines, and of course e-gods and goddesses. Essential reading for keeping our ideas about games fresh and finally inquiring about that elephant in the room." - Bonnie Nardi, author of My Life as a Night Elf Priest: An Anthropological Account of World of Warcraft, 2010


"eGods succeeds in showing the many ways in which religious myths, values, and practices have increasingly colored the cosmological and ethical landscapes of the most popular MMORPGs (massively multiplayer online role-playing games)."--The Journal of Religion


About the Author

William Sims Bainbridge is a prolific and influential sociologist of religion, science, and popular culture. He serves as co-director of Human-Centered Computing at the National Science Foundation. His books include Leadership in Science and Technology, The Warcraft Civilization, Online Multiplayer Games, Across the Secular Abyss, and The Virtual Future.

Most helpful customer reviews

1 of 2 people found the following review helpful.
More about Gameworlds than about Religion
By Dennis Ford
This book tells us more about the content and protocols found in gameworlds than it does about religion, much less about faith. Procedurally, the author uses nine conventional and less than nuanced categories sociologist use in studying religion as guides or filters for pursuing his research into the relationship between gameworlds and religion. Accordingly, each chapter begins with a brief introduction to a “religious” category – deities, souls, priests, shrines, magic, morality, cults, death, and quests – and then proceeds to identify, compare and contrast the occurrence of those same elements within the gameworlds he examines. Thus, for example, after noting that Western religions typically include the notion of god, he proceeds to identify the pantheon of fourteen deities in EvenQuest II, the six deities in Sacred 2: Fallen Angle, and the fourteen deities in Gods and Heroes: Rome Rising. The book includes eighteen tables that summarize many of his results. For example, there is a table that lists the six schools of magic found in Elder Scrolls IV: Oblivion, another the eighteen Voodoo dolls found in Pirates of the Caribbean Online. If nothing else, this book reflects an immense amount of work, including by the author’s reckoning thousands of hours engaged with playing more than forty videogames. (An appendix includes a useful annotated bibliography of the gameworlds on which his research is based.) In general, the author discovers that religion in gameworlds in more secular and less dependent on the supernatural than the religion found in the “real” world and thus reflects a form of religious compensation that is more appropriate for a secular age.
eGods provokes many comments and questions but I will limit my response to two:
1. After reading the book, I am not sure I can answer the question: So what? What’s the point or take-away of the author’s research? Discovering religious elements in gameworlds is not so very different than finding religious elements, or better religious dimensions, in sports for example. Perhaps more telling, what is the utility of exhaustively listing all 34 deities found in three computer games, or for that matter cataloging eighteen voodoo dolls? Once he’s made the point that there is a pantheon or polytheism of gods in gameworlds, does listing 34 instances add significantly to offering four or five examples? The author provides an immense amount of data but fails to provide a clear framework or context for interpreting that data. Tellingly, the book as a whole does not contain a conclusion; indeed the author states in the opening chapter that his research methodology does not include testing a hypothesis. Without either a hypothesis or thesis statement, what the data “proves” is unclear?
2. On a number of occasions, the author self-confidently reflects nothing less than disdain for conventional religion. Thus he states that shamans are either crazy or frauds, that religion is often a “confidence game,” that priests get to “parade around in splendid clothing during their narcissistic public rituals,” and that superstition “falsely believes that there is a unique, unitary self within every human being, and that the self is somehow immortal.” Given this disdain – a disdain that from my perspective is based on literalism and a naive understanding of how language is used in religious contexts – I wonder why the author has spent so much time and effort in establishing a link between discredited and illegitimate beliefs and gameworlds. Why not just study gameworlds from a different and presumably less fanciful perspective? Why not just abandon religion entirely and move forward toward something else?
Several worthwhile titles that explore the relationship between religion and media, including gameworlds, are Godwired: Religion, Ritual, and Virtual Reality by Rachael Wagner; Media, Religion and Culture: An Introduction by Jeffrey Mahan; and A Theology for a Mediated God: How Media Shapes Our Notions About Divinity by Dennis Ford.

See all 1 customer reviews...

eGods: Faith versus Fantasy in Computer Gaming, by William Sims Bainbridge PDF
eGods: Faith versus Fantasy in Computer Gaming, by William Sims Bainbridge EPub
eGods: Faith versus Fantasy in Computer Gaming, by William Sims Bainbridge Doc
eGods: Faith versus Fantasy in Computer Gaming, by William Sims Bainbridge iBooks
eGods: Faith versus Fantasy in Computer Gaming, by William Sims Bainbridge rtf
eGods: Faith versus Fantasy in Computer Gaming, by William Sims Bainbridge Mobipocket
eGods: Faith versus Fantasy in Computer Gaming, by William Sims Bainbridge Kindle

# PDF Download eGods: Faith versus Fantasy in Computer Gaming, by William Sims Bainbridge Doc

# PDF Download eGods: Faith versus Fantasy in Computer Gaming, by William Sims Bainbridge Doc

# PDF Download eGods: Faith versus Fantasy in Computer Gaming, by William Sims Bainbridge Doc
# PDF Download eGods: Faith versus Fantasy in Computer Gaming, by William Sims Bainbridge Doc

Tidak ada komentar:

Posting Komentar